Displacement is the distance moved in a particular direction. It is a vector quantity.
SI unit: m
Velocity is the rate of change of displacement. It is a vector quantity.
Velocity = (change in displacement / change in time)
SI unit: m s-1
Symbol: v or u
Speed is the rate of change of distance. It is a scalar quantity.
Speed = (change in distance / change in time)
SI unit: m s-1
Symbol: v or u
Note that speed and velocity are not the same thing. Velocity has a direction.
Acceleration is the rate of change of velocity. It is a vector quantity.
Acceleration = (change in velocity / change in time)
SI unit: m s-2
Note that acceleration is any change in velocity, meaning an increase or decrease in velocity or a change in direction.
An instantaneous value of speed, velocity or acceleration is one that is at a particular point in time.
An average value of speed, velocity or acceleration is one that is taken over a period of time.
The equations of uniformly accelerated motion can only be under conditions where the acceleration is constant.
The equations of uniformly accelerated motion are as follows:
Table 1.2.1 - Variables used in uniformly accelerated motion equations
Other equations may be derived from these equations.
When we ignore the effect of air resistance on an object falling down to earth due to gravity we say the object is in free fall. Free fall is an example of uniformly accelerated motion as the only force acting on the object is that of gravity.
On the earths surface, the acceleration of an object in free fall is about 9.81 ms-1. We can easily recognise the uniform acceleration in displacement - time, velocity - time and acceleration - time graphs as shown below:
A car accelerates with uniformly from rest. After 10s it has travelled 200 m.
Its average acceleration
S = ut + 1/2 at²
200 = 0 x 10 + 1/2 x a x 10²
200 = 50a
a = 4 m s-2
Its instantaneous speed after 10s
v² = u ² + 2as
= 0 + 2 x 4 x 10
V= 8.9 m s-1
Air resistance eventually affects all objects that are in motion. Due to the effect of air resistance objects can reach terminal velocity. This is a point by which the velocity remains constant and acceleration is zero.
In the absence of air resistance all objects have the same acceleration irrespective of its mass.
Determining its velocity
We know that the gradient of a displacement – time graph gives us its velocity. Therefore for the first 5 seconds the speed is:
After the first 5 s the object is stationary for 3 s. For these 3s its velocity is zero.
After 8s the object starts to return at a faster speed then before. From the graph we find the speed to be:
Figure 2.1.5 – Velocity -Time graph
Determine its acceleration
We know that the gradient of a velocity- Time graph gives us its acceleration. Therefore for the first 5 s the acceleration is:
50/5 =10 ms?²
When the object is at constant speed from 5s to 7s its acceleration is zero. During the last second of the objects journey the object is decelerating at:
50/1 =50 ms?²
Determine its displacement
The area under a velocity-time graph is the displacement. During the first 5 s the object has travelled:
½ x 5 x 50 = 125m
Determine the change in velocity
The area under the acceleration- Time graph gives us the change in velocity
From the graph we find that the change in velocity is 10 x 3 = 30 ms?¹
Note: The gradient of the acceleration - time graph is actually the rate of change of acceleration. However it isn’t often useful.
#1a: annual_salary = float(input('Enter your annual salary: ')) portion_saved = float(input('Enter the percent of your salary to save, as a decimal: ')) total_cost = float(input('Enter the cost of your dream home: ')) current_savings = 0 portion_down_payment = 0.25 down_cost = total_cost * portion_down_payment r = 0.04 monthly_salary = annual_salary/12 num_months = 0 while current_savings < down_cost: current_savings += monthly_salary * portion_saved + current_savings * r/12 num_months += 1 num_years = num_months/12 print('Number of months:', num_months) print('Number of years:',num_years) #1b annual_salary = float(input('Enter your annual salary: ')) portion_saved = float(input('Enter the percent of your salary to save, as a decimal: ')) total_cost = float(input('Enter the cost of your dream home: ')) semi_annual_raise = float(input('Enter the semiannual raise, as a decimal: ')) current_savings = 0 portion_down_payment = 0.25 down_cost = total_cost * portion_down_payment r = 0.04 monthly_salary = annual_salary/12 num_months = 0 while current_savings < down_cost: current_savings += monthly_salary * portion_saved + current_savings * r/12 num_months += 1 if num_months%6 == 0: monthly_salary *= (1 + semi_annual_raise) num_years = num_months/12 print('Number of months:', num_months) print('Number of years:',num_years) #1c def whatrate(): annual_salary = int(input('Enter the starting salary: ')) total_cost = 1000000 semi_annual_raise = 0.07 current_savings = 0 portion_down_payment = 0.25 down_cost = total_cost * portion_down_payment r = 0.04 monthly_salary = annual_salary/12 num_months = 36 high = 10000 low = 0 ans = (high + low)/2 numofsteps = 0 max_savings = 0 for i in range(1,num_months+1): max_savings += monthly_salary + current_savings * r/12 if i%6 == 0: monthly_salary *= (1 + semi_annual_raise) if max_savings < down_cost: return print('It is not possible to pay the down payment in three years.') min_savings = 0 for i in range(1,num_months+1): min_savings += monthly_salary * 0.0001 + current_savings * r/12 if i%6 == 0: monthly_salary *= (1 + semi_annual_raise) if min_savings > down_cost: return print('You don\'t really need to save, mate.') while abs(current_savings - down_cost) > 100: current_savings = 0 monthly_salary = annual_salary/12 numofsteps += 1 for i in range(1,num_months+1): current_savings += monthly_salary * ans/10000 + current_savings * r/12 if i%6 == 0: monthly_salary *= (1 + semi_annual_raise) if current_savings > down_cost: high = ans else: low = ans ans = (high + low)/2 print('Best savings rate:', round(ans/10000,4)) print('Steps in bisection search:', numofsteps)
1. Computational models: optimisation, simulation, statistical
2. Lambda function
3. Optimisation model: optimise with constraints
a. Brute force algorithm
b. Greedy algorithm (doesn't always yield the best result)
Brute force algorithm
1. Left-most and depth-most enumeration
Paused at 13:00
sa_gold = 46
uk_gold = 27
romania_gold = 1
total_gold = usa_gold + uk_gold + romania_gold
romania_gold += 1
total_gold = usa_gold + uk_gold + romania_gold print(total_gold)
Why do we get 75 for the second print?
From John's notes:
# radius = radius +1 is equal to radius += 1
so, romania_gold + = 1 is equal to romania_gold = romania gold + 1
1. Spans a wide range of disciplines
2. We've been shaping how all of us behave as long as we've been social
3. Mythological representation and shamanic transformation
1. Depth psychologist
1. Archetypal stories: we somehow know what makes a story interesting
2. Constituent elements of stories: characters
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astra: "Learn to draw, sketch and more in this series of videos which explains the methods and techniques involved in learning this great skill. I demonstrate shading, lines, perspective, proportions, values, edges & more. This series starts from the very beginning to help someone who has never drawn in their life, to be able draw with confidence and have fun."
astra: "Drawabox's goal is to provide beginners with a strong foundation, and to equip them with the things a lot of other courses and tutorials tend to take for granted." It's a brilliant free online course for anyone interested in dabbling or starting a career in art.